maker of games/visuals/tunes,. .
Areas of interest;
geometry, synthesis, abstract representation, game design, metaphysics, higher dimensions, philosophy, ontology, self-organization, emergent behavior, procedural creation, A.I., language, live coding, improvisation, twitch game-play, noise, algorithms, maths.
Tools for game-dev are; ZGameEditor - game engine / IDE editor and SunVox - modular synthesizer / tracker,. small, fast & powerful.
if a game does not run well for you, try it on a more powerful machine. Development is done on a middle of the road gaming rig, using poorly coded mostly brute force hacks,. performance could be improved if time/energy allowed.